Jrpg combat systems. I'm going to go with The Last Story.
Jrpg combat systems For action combat, Ys VIII and Ys IX probably have my favorite combat. Many remasters of old JRPGs usually come with some way to speed up combat, so check those out. Author: JRPG Combat Systems: Genre: Role Playing, Puzzle: Tags: 2D, Atmospheric, chill, Exploration, Gothic, Isometric Which got me thinking about other titles with deliberately abstract combat systems. Feb 21, 2025 · 12 JRPGs That Were Ahead Of Their Time The JRPG genre is known for its trademark style and combat systems, but these games were ahead of their time in some incredible ways. Posts However, there are JRPGs that balance combat and While it sounds kind of new, it is more there because that game hates combat and want to get it over with as quickly as possible, so the result is not so much seen as innovative, as just butchering of the combat, making for a relatively poor combat system (for combat, that game really is about other things than combat, so the goal of combat is Apr 15, 2021 · There are a lot of pieces to what makes a great JRPG, but combat is a big factor. SMT4 is deeper and more well rounded, but P4's combat is still fun. In this system, each character takes turns performing actions, such as attacking or using abilities. Generally, combat systems made for PvP tend to be more refined since developers in theory need to make the game fun and interactive for both players, which is why Pokémon has such an expansive move and ability variety compared to other RPGs I've played. An open world, 4 main characters to choose from, and a long list of characters to recruit into your party. Anyways - best jrpg system when the game was at its peak. Early JRPGs tended to feature simplistic turn-based battle systems, but with greater game console tech came greater flexibility as to how developers could play things. Oh, and this one IS a JRPG : The Legend of Heroes : Trails into Reverie. It was doing well even in the 2010s too honestly. Neo: The World Ends With You, Vagrant Story, and NieR Replicant Oct 11, 2022 · Combat is often a big part of RPGs. Granblue Fantasy: Relink and Tokyo Xanadu eX+ offer excellent combat mechanics to hook Aug 20, 2023 · These JRPGs feature action-packed battle systems that give players a break from the familiar turn-based style. Jan 2, 2025 · All in all, the Trails of Cold Steel arc is a great series of JRPGs to try out for any player who wishes to enjoy a deep JRPG with excellent worldbuilding and enjoyable combat. Even after years of playing good to great JRPG's, The Last Remnant still holds a apecial place in my memories. The counter system is somewhat unpredictable at times instead of being at the same time for your attacks. Selecting targets. Was recently playing demos for Monster Hunter Stories 2 and Bravely Default 2. Encounter and level/arena design matters a lot more here, usually a action jrpg only accels at one of the two. Dec 3, 2024 · Let's check out a handful of JRPGs that are great but lack a good battle system to back up everything else good about it. (2 total ratings). ), pretty much because of the combat system. Combat systems in RPGs are important to me. In a way, it succeeded. A lot of them tell stories based around conflict or overcoming problems, and sometimes those problems have to be fought head-on. While many RPGs adhere to more traditional combat, a number have truly excelled in creating an interesting, satisfying experience for the player, keeping them engaged and coming back for more. I don't want to put a filter for the console. Yakuza games, expect for Like a Dragon, are also great arpg Final Fantasy XIII is probably my favourite combat system of any JRPG. The product is FFX does have a gimmick system though, turn manipulation. Here are some PS4 games that feature the best battles in the genre. Triangle Strategy was quite good. Jan 2, 2025 · PC gaming is on the rise, attracting console franchises like JRPGs for unique combat experiences. The combat mechanics are pretty good, and they follow a similar system to other JRPGs, relying on flashy visual elements, quick attacks, and outstanding character and enemy animations that make Do you feel theses days with fast action based combat system we lack some " depth " in the gameplay or complexity if you want, not just in magic spells or items selecting choice etc but in the way the combat system "feel" it's like today, simple things like just controlling 4 or 5 characters during a battle with turn based style of play is I've enjoyed a ton of the Trails franchise but primarily the Cold Steel portion. I know they’re all essentially turn-based, but which variants do you find the most enjoyable and most worthy of your time? Im new to jrpgs and have nerve damage in my hands. NEXT: The Would love a game with farming game with tactics-based combat but have a feeling there isn't anywhere. For me, I'd have to say God Eater 3. 0 out of 5 stars. You are rewarded for getting a "leader assault", which means you killed the leader in a short amount of time. Resonance of Fate is also from TRI ace with a very different battle system. This is certainly a textbook example of how to never judge a book by it's cover, a JRPG/Shoot'm up, and to my knowledge there have never been anything that is similar to this, so it gets 10 for creativity alone, but let's just dive into it's battle system. SMT III has much better combat than FFX in my opinion, and is/can be much faster paced. Mario RPG series - IMHO the best execution of a real-time element in a turn-based combat system. I'd Say the FF7R system (and even ff15s to a degree) are a modernized version of Parasite eve's combat. The other is that -everything- begins with turn order. Follow us on Twitter and YouTube for free game creation tutorials, tips, and news! Feb 4, 2024 · Turn-Based Combat Systems Overview. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. Positioning, cover, and teamwork will all be just as essential as the traditional JRPG stat grind to surviving Guns Undarkness, which is expected to launch sometime this year. Nov 6, 2024 · I feel like turn-based JRPGs started to innovate during the PS1 era, and Legend of Legaia was one of them. It describes itself as Pokemon + Metroidvania, but the combat system feels a lot more like a traditional JRPG than a Pokemon game. Rare JRPG with an all gun-based combat system, which mixes both real time and turn based gameplay. I'm looking for JRPGs with a combat system very similar to Fairy Fencer F or Valkyria Chronicles. This intermediate-level series will teach you how to code a JRPG combat system and cover: Managing an active time battle with time slowing down on the player's turn. The use of action commands that aren't mandatory to progress but benefit learning is I think the way those type of extra inputs should be handled. Ys 8 and Tokyo Xanadu both hace similiar and really satisfying combat systems for pure action RPGs. For turn based combat, I always really loved the system in place in the Trails series. Yakuza Like a Dragon has pretty fun turn based combat. The combat comes across as a mashup of squad based tactics, active timed battles, and a cover system. To implement this, we'll need to create a CombatManager node that will handle the turn-based logic. Star Ocean series usually have some of the best combat, but seriously lack other departments. JRPG Combat Systems @JRPGComSys. Even in the most rules-lite, freeform TTRPG, how the system approaches combat generally paints a large portion of my opinion on it. com/best-jrpg-combat-systems/Our Social Media:Fa For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. Descent Freespace is the most complex JRPG I've ever played Oh and Civilization, that game is a pretty complex JRPG Arma 3 is a pretty complex JRPG as well Assetto Corsa though that might as well be the most complex JRPG ever made Forza Morotsport comes close though, Forza Motorsport is one hell of a complex JRPG. ) And Mario rpg ( timed hits both to enhance attack damage and reduce incoming damage, potentially endlessly continue chaining attacks as the timing for input gets shorter, etc. For turn-based combat, I'm a big fan of any system that uses positioning. This game's combat system is absolute gas and completely earns a spot on this Mar 8, 2025 · The JRPG seemed to attempt to pay homage to Chrono Trigger, using similar graphics, systems, and even skill names inspired by the time-traveling JRPG. A bad action combat system is mind numbingly dull, which is sadly the case for most action based jrpgs. Baldur's Gate 3, though not a JRPG, also has a great one. FF ATB is an example of a trash combat system on top of nonexistent difficulty where you can get through the game just by smashing that attack command. 5 times the damage from the attack. Rated 5. The overcharge and lane systems are fantastic, skills are impactful and create strong synergies between characters, and there's a lot of unique Today, games like Persona 5 and Final Fantasy 7 Remake have pushed the limits of the genre with innovative combat mechanics, changing what it means to be a JRPG entirely through their unique systems. Otherwise, gameplay would be a tedious slog in between the story scenes. I'm going to go with The Last Story. I really like Mario RPG/Paper Mario 64 and Thousand Year Door's combat. That's the foundation of how combat works in your game. I don't really care that this game doesn't have the greatest reputation. The JRPG genre has a very distinct feel to it, but that doesn't Feb 24, 2025 · The JRPG genre is known for its trademark style and combat systems, but these games were ahead of their time in some incredible ways. Coding combat actions using the Command programming pattern. The turn order isn't at the top of the screen just because it's fun to look at. Throughout the history of JRPG we have seen some really engaging combat systems with a few out of the box attemps. hack your face. The Tales Of Series works on this a bit. Most old JRPGS actually have decent combat systems but the games are so piss easy that you can get by just randomly mashing whatever you feel like. The Persona 3 FES iteration of the One More Turn combat system (coupled with human party control) is probably one of my all time favorite combat systems. (Not required but would be cool) Story with a serious\semi-serious tone. No game pump you up like a Nocturne boss fight. (Required) Spacial implications. It's absolutely amazing. Jun 8, 2023 · Several games in the genre implement real-time combat, modified turn-based, and somewhere in between. Despite this, not all RPGs have rules that handle combat well. Clair Obscur: Expedition 33 Godot 2D JRPG Combat System This demo is an Active Time Battle system for Godot designed for the course Godot 2D Secrets . Then the game also have summons! The best part is that the battle system is the draw of the game and intertwines with the story so well! Tales of Hearts R and Tales of Destiny: Director's Cut are similar in their battle system. Building a menu from a character's combat actions. Unfortunately the combat system doesn't scratch the itch and the animations can feel extremely long at times. SO4 has great combat systems and an aneurysm-inducing story. Apr 23, 2019 · You'd be better off Googling for discussions of how good JRPG or tabletop combat systems work or looking at the combat systems of other existing games that you think would work for you, and then taking the best bits and building a combat system from that. Etrian Odyssey actually has really great combat, despite being designed so old school. Neo: The World Ends With You, Vagrant Story, and NieR Replicant But yeah, the Grandia series is up there alongside FFX's and FFT's for me. Hard disagree here. Only being granted extra turns when only the enemies weak to the attack are hit is great when it comes to strategizing, forcing you to think more about what skills to use. Follow JRPG Combat Systems; JRPG Combat Systems. Mar 7, 2025 · Do you know what Formula 1 has to do with JRPGs?Well, the auto racing inspired Hiroyuki Ito, a Square designer, to develop the ATB combat system, aka the Active Time Battle turn-based mechanic. Every action The action JRPG genre has shifted to focus on real-time combat, leading to a rise in more complex and difficult games every year. It's a mix of real-time strategy and 3rd person action. I know there are a ton of these, but I'd love to see a similar system in a "more serious" RPG, and not endless variations on the Tales/StarOcean "action" systems Nov 27, 2019 · There's certainly a diversity of unique styles - from strategic turn-based battles to thrilling action-based hack-fests to intricate magic systems. D!SC: duel! strike cards. Apr 13, 2021 · Regardless, Dragon Quest XI S: Echoes of an Elusive Age is a brilliant title that is sure to satisfy any JRPG fan due to an amazing art style, a brilliant world, and an engaging combat system that The combat mechanics are pretty good, and they follow a similar system to other JRPGs, relying on flashy visual elements, quick attacks, and outstanding character and enemy animations that make Enemy transforms/powers up when hit by certain element. While it's a faster version of Monster Hunter games, characters in this game essentially use 3 weapons built into 1 - melee, ranged gun, and shield. Aug 13, 2020 · One interesting example of a JRPG combat system that forces dynamic planning might be the card-based combat system. I can only play combat if turn based or something similar, not repetitive mashing. (Required) Modern aesthetics. As a basic example, if you deal fire damage to an enemy that is weak to fire, the enemy takes 1. I really loved thecsquad based combat system, building teams with all the heroes was a joy and the actual fights with their mix of positioning, timing and QTE's were like anything I ever played since. The speed and fluidity is great and addictive. Final Fantasy 15 Nov 14, 2021 · Released: 2018 Developer: Capcom Platform: PC, PS4, and Xbox One Released in 2018, Monster Hunter: World brought the long-running action series into the mainstream and became a massive hit for Capcom. JRPG Combat Systems. I haven't played 2 yet, but assuming it's like 1 it has quite a good battle system, and the demo is available. With a lot of depth and customization options. From turn-based classics like Dragon Quest to real-time favorites like Ys, RPGs continue to innovate. A remake would benefit from FF7's ability to roll, dodge, guard, take shelter and such in the active combat area, but that's probably the only change it would get. One of the best turn-based combat systems, not just for JRPGs but for RPGs in general. So right now I'm playing fe3h And I'm absolutely obsessed with it, I love all the cutscenes and life sim elements. This type of combat system is commonly found in role-playing games (RPGs) and strategy games. It was almost impossible to complete the more complex ones if there was a counter (I'm staring at you, Gust of Wind Dance). 10 Final Fantasy 9 All Great, Besides the Fighting The action JRPG genre has shifted to focus on real-time combat, leading to a rise in more complex and difficult games every year. You could also try the Octopath games. Most JRPG Tactics games work this way too. Grandia series: I love this series combat system because of the decision making involved. It is a combat system that includes a skill framework. Apr 15, 2021 · This system, coupled with the simpler nature of other turn-based systems in the game, made Final Fantasy X's combat system one of the best and most free-flowing in the genre to this day. So far, I noticed the Rune Factory series, but I have no idea what the ability system is like in these games. The combat only really gets challenging in the post-game, but the post-game is full of difficult damage sponges that are anything but fast paced. Dec 29, 2024 · I want to know is which JRPGs have objectively the best combat systems. Some came out as failures, others were really inovative but didn't stand, and others modified forever the combat systems till this day. JRPG Combat System Marketplace Hello! I've released my first asset pack on the marketplace. But I LOVED the base system as it was so much more involved than Shadow Hearts or Super Mario RPG. Both games' combat has enormous depth as well as the challenge to warrant it. Oct 29, 2024 · Turn-based combat has historically been a defining feature, though more recent titles have introduced action-based systems. This list is updated to include more exciting and innovative JRPG battle systems. Final Fantasy 15 The combat mechanics are pretty good, and they follow a similar system to other JRPGs, relying on flashy visual elements, quick attacks, and outstanding character and enemy animations that make May 10, 2024 · Learn about the best combat systems in JRPGs!Original article by William Antonio Quick: https://www. The later games let delays get overpowered, but still, I played all the English games back to back without getting tired of the combat system and that is a SMT: Nocturne, the extra press turn system is just addicting and the battle BGM keep you on the game all the time. The game's combat essentially is divided into two parts, the part where you control the Feb 10, 2025 · RPGs offer unique combat systems that combine strategy, timing, and skill appealing to all gamers. Normally I would prefer turn based combat but currently playing two coop turn based JRPGs so looking for something different. It isn't the deepest system ever, but it's kinda like Persona 5 in that it has so much style that it's hard not to like. I take a turn based jrpg any day of the week over 95% of all action based combat systems. Gimme those good tactical & turn-based yet snappy / dynamic / cinematographic battle systems. etc. Each fight felt relatively unique and a new puzzle to be solved. Essentially the battles consist of causing scratch damage, converting to direct damage, repeat until everything is dead, but the actual learning curve for a first timer player is incredibly steep. I love Octopath 2 and Persona 5 are my favorite Jrpgs, but I really wanna know what Jrpgs in your opinion has the best combat system. I've also really liked Persona 5's combat system. Feb 5, 2025 · Combat and exploration in the game’s world, devastated by nuclear war, seem to have a feeling similar to Valkyria Chronicles. The tree enemies in BoF4 for example, they transforms when got hit by fire and became more aggressive and yields more exp. In turn-based combat systems, players take turns making actions, and the order of play is predetermined. Good luck and have fun! The ultimate timeline manipulation combat systems in a JRPG have to be SaGa Emerald Beyond (newly released) & SaGa Scarlet Grace (Emerald Beyond's predecessor). Now to be clear, when I say deliberately abstract, I mean beyond the basic gameplay of a Turn-Based system (which is just a basic abstraction of combat) or a position-based turn based combat, or action combat. I like the battle system and mechanics of games such as Lightning Returns, Mega Man Battle Network+Star Force series, Panzer Dragoon Saga, Baten Kaitos, Resonance of Fate, and the paradigm shift of Final Fantasy 13/13-2 quite a lot and was looking for other games with a relatively weird battle system. Other games with fast-paced combat (IMO): Valkyrie Profile 2: If you kill the leader, combat ends immediately. Apr 4, 2019 · RPG Combat System This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. JRPG Combat Systems: Turn-Based vs. Hit them with ice element and they'll return back to normal The combat system in The Last Story is the most creative and fresh combat system in recent years in JRPG. Where overall, in your opinion - a Switch jRPG game with the most unique or interesting combat system you've come across so far. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers. FFX is a potentially interesting combat system, but the core story is quite easy. 4 Tales Of Vesperia. Dec 21, 2017 · Grandia’s combat is largely derived from the classical turn-based systems, especially Game Arts’ previous work on the Lunar games, but you can see the team challenging themselves in how many fresh ideas it incorporates. No comic skits like Disgaea\Fairy Fencer. The combat mechanics are pretty good, and they follow a similar system to other JRPGs, relying on flashy visual elements, quick attacks, and outstanding character and enemy animations that make My favourite combat systems: Valkyrie Profile series: As a fan of fighting games, I appreciate how they added FG mechanics into a JRPG. Nov 6, 2024 · One thing about Japanese RPGs that players need to love is the combat system. Apr 8, 2024 · While I wish some of the battles wouldn't drag on for a year and a day, ultimately, this game's combat system is even more genius than the original Final Fantasy Tactics and that's a high bar. Tactics Ogre just got a re-release, and of course Final Fantasy Tactics is amazing. But the best combat system I ever played still is "Virgo vs the Zodiac", It just is the perfect combination of skill based system and a turn-based system. It's there because all skills in the game have a numerical rank and the rank of the skill determines how long the character has to wait before they can act again. These are the aspects I'm seeking: Turn-based. Also being able to jump to places on the map is a huge plus. Now, don't get me wrong, it has some problems. I'd also give honorable mentions to Ys Origin for the best feeling Action JRPG combat i've played and SMT IV:A and V for my favourite implementations of my #2 favourite combat system. You can think of the monsters as essentially 100 different characters (which is about to expand with the free DLC coming out) each with their own skill trees, and they can be further customized with gear. Destiny: DC uses the aerial linear motion battle system in a 2-D environment. What truly defines JRPG meaning, however, is the combination of deep narratives, memorable characters, and immersive soundtracks. For me it's Resonance of Fate; battle system is incredibly convoluted but deep once you get the hang of it. MegaTen tends to have some of the better JRPG combat systems these days. In your opinion, which games had the most out of the box combat system? Because those 2 are my favourite games ever. They really should bring back this combat system for a future ff non mmojrpg game. May 10, 2024 · JRPGs distinguish themselves via unique combat mechanics, making each title entertaining, engaging, and unexpected. Classic, strategic, and reactive turn-based systems offer diverse gameplay experiences, from slow-paced to chaotic and strategic. No ATB or hybrid systems. Tales of Arise has a pretty decent combat system and a solid story. Jun 5, 2024 · One of the things that makes an RPG stand out is its combat system: and there's plenty to choose from! Having enjoyable combat in a lengthy JRPG can be the difference between finishing the game and not. It doesn't have to be griddy or tactical, so long as it's interesting and helps make combat exciting. For the purposes of this discussion, I am defining a elemental system as a way to gain an advantage or disadvantage in combat based on the type of damage being dealt. Sure, it's been tried before in other places, but never quite as well. Whether it's Dungeons & Dragons or Call of Cthulhu, violence often rears its head. Agreed; I actually came here to say that, out of the JRPG-style turn-based combat games I've played in recent memory, Ruined King has probably the best (or one of the best) combat systems I've seen. ) Also I want to recommend Lighting Returns: Final Fantasy XIII, which I consider has the best battle mechanics of any Final Fantasy game, and is the only time I felt Square-Enix succeeded in mixing the anime-style action-packed combat with an actually deep and engaging command based system that still plays more “turn based like” than action Legend of Dragoon is one of my favorite JRPGs (which is why there's a Twitter campaign to get it back, at the moment. VP2 has an even better combat system where you now have movement and battlefields that have varied terrain. It's hard to explain and I'm lazy, but the game is basically about setting up crazy combinations of attacks in which your party all nice around the field, acrobatically gunning enemies down. Implementing turn-based AI. The combat in Pandora's Tower is another great and innovative system for an ARPG. 12 might not have as emotional of a story and a visceral combat as 7R but the story is very mature with political intrigue and the combat system is extremely deep and and fun IMO. It doesn't have the frentic fun of a Tales combat system but it made up for that by making you think quite a bit and do so quickly. thegamer. Though the game is polarizing in the JRPG community but the same can be said for 7R. My two pointers for starting combat system design (for turn based rpgs) is to understand the most simple combat system possible in a turn based rpg, look at rogue. The combat system in Legend of Legaia presented a sort of combo model, where players Apr 16, 2021 · Resonance of Fate is an excellent game that will satisfy any JRPG fan looking for a unique, fun, and extremely challenging combat system. In these games you end up forming plans based on the cards you draw, which allows battles with the same enemies to flow differently. Both have combat systems which I would describe as 'simple to learn but difficult to master' and, if not exactly difficult then at least multi-faceted and interesting. I'd probably put SMT4 and Persona 4 at the top of that list. Action-Oriented Sep 30, 2024 · A turn-based combat system is a common choice for RPGs. Probably my favorite JRPG combat system ever despite the flaws. May 10, 2024 · Differentiating systems like card-based, free-form leader, and turn-based dueling add depth and variety to JRPG combat mechanics. Role Playing. It's a bit of an oddity in the RPG genre, but a few games have tried it. What games have the best combat systems which fit this description? Game doesn't even always need to be moving, a gauge that fills up like FF but having the game combat pause when it's a character's turn is fine just as long as there's a reason for that gauge to even be there with stuff like haste or faster/slower characters, like how FFX seems to handle its combat reading up on it Combat system has aspects of Chrono Trigger (dual techs, line, conal, circle area attacks. After I finished the Cold Steel series I've bought a few Jrpgs like Final Fantasy 10. rqsw wrsn skxryv kmt lmki uzxvfzq froc tiwob sogwvq tvumn ejy cjltb jyzfiz syyqe uarjjzx